“Our big takeaway is that for news packages, you need to be focusing on 360-degree video content right now, not VR,” said Nathan Griffiths, interactive editor at the Associated Press. “It is the most feasible option, both in terms of the overheads required in production of virtual reality, and how we can distribute it. It doesn’t make sense for me to spend a month building a VR piece that a handful of users might see on the Oculus or Samsung Gear, because I can make a video that takes me a week to produce that gets seen by millions on Facebook and YouTube.”

Read the full piece at journalism.co.uk


Ditto this advice. One of our Newsplexer Projects media composers accomplished 360vid two years ago — long before VR became the buzz — using six GoPro cameras in a H3PRO6 rig from 360Heros mounted on a monopod and stitching software (Autopano Giga and Autopano Video Pro) from Kolor.com.
Takes a bit of experience to get it right but then it can be done in a matter of hours — rendering being the biggest constraint.
Plays a full-motion experience right on a typical mobile phone, which the user can swing around to see in different directions courtesy of the phone’s internal accelerometer. And, with synched audio.
It’s an impressive and thoroughly engaging experience without the obstacle of wearing any funny-looking goggle.
Imagine a news video of some mass event in which the user can look up, down, behind and and all over to get a full appreciation of what’s going on, rather than just seeing where the videographer points his/her camera.

Sources